Some are described as being quick to clear while others are sprawling with plenty to explore. Game flow is Town (accepting quests and purchasing/upgrading gear) -> Airship (travel and training mode) -> Stage (exploration and combat) Yasuyuki Kaji says he has gained 2 kilos from American food despite his goal to lose 10 kg. The game will be complete out of the box, but there will be some added endgame content. Features a new storyline so anyone can jump in, but is still related to the original game (closest example I can personally think of is Battle Chasers Nightwar). Focus on high speed battles, customization, and team work. At PlatinumGames he worked as a lead level designer and contributed to tiles such as Metal Gear Rising: Revengeance, Bayonetta 2 and NieR Automata. In his role he mostly focuses on the action aspects of the game. He has served as director from the game's inception. When Relink's development was transferred to Cygames, Yasuyuki Kaji joined the company and has continued to work as director. The director, Yasuyuki Kaji, used to work at Platinum Games and was the director of Relink back when the project was being made there. He works to ensure that the story, graphics and world feel faithful to the original game. The general director, Tetsuya Fukuhara (know as FKHR in the community), has served as the creative director of the original Granblue Fantasy for nine years and has worked on both Relink and the fighting game Granblue Fantasy Versus. Information from the event was compiled by the unofficial Granblue Fantasy twitter account. In addition to being playable, details about the game were shared by Granblue Fantasy general director Tetsuya Fukuhara and Granblue Fantasy: Relink Director Yasuyuki Kaji. Granblue Fantasy Relink is at this year's Anime Expo.
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